i know but don't know how to take all the places that i need wont spent time reasearching for it. Also don't know how to paste it in the same coords too :/ hopefully if it's not that expensive won't do this otherwise ofc i will have to :/ if i could find all the mapse below plaints of havoc or similar i would be able to do it but at least with orts datapack can't find the maps and i saw one from canary ( the one that im using now and all the maps are scattered sadly
thanks for the advice
@ralke
Use ctrl + g to get the desired coordinate in the new .otbm, for example we want a piece from 1361, 826, 15, so we go to our blank map and we go to 1361, 826, 15. Then we just take a very little piece from the map you want to merge and we fit the coordinate:
Now we take the surrounding area that is arround the teleport, we literally paste the teleport over the teleport (in the new .otbm) so all goes to the same coordinate, based on the teleport position
Now you probably won't know how to pass the map from 10.x to 8.6. For that open your 8.6 map, in a new 10.x .otbm by using
File -> Import -> Import Map. Then start doing the process. You should start replacing the ids from the begining in the 10.x to 8.6 types of tiles/etc.
When you finish, save the map and now open a new .otbm but now in 8.6. Change this at
File -> Preferences -> Client Version -> 8.60. Here you have to see if all goes well, and use
Map -> Cleanup just to get ensure that no id from higher versions was added to your map (otherwise, the server won't open).