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Hello guys!
I've been mapping some time now so i came here to offer you an mapping service.
I can work on all protocols, also have experience mapping with custom sprites which i was doing for @Sajgon
Always before the job i need to have some information about the map, what exatcly you need to...
Hello As you really liked my post with Classc UI for OTCv8 Otclient Classic UI (https://otland.net/threads/otclient-classic-ui.279994/)
I decided to share another content for OTCv8 with you.
Credits to @Avaji
This module allows you to add a title above specific character nickname (GM, GOD...
Hello i have a little problem with my outfit window because it don't allow to change outfit on player.
I don't think it's server side because on my older client it work normally :/
What could be the issue here?
This is my outfit.lua
If someone could give me a hint why it works only on GM and not...
Hello i wanted to change the price that is showing on house doors.
This part from house.cpp it's responsible for showing the price.
I'm wondering how to make it to read the correct value of scarab coins
1 scarab coin = 100000 Gold coins
void House::updateDoorDescription() const
{
const...
Hello!
I'm trying to use transparency option on OTCv8 but having some issues, problem here is that earth with 101 ID is not detecting somehow and bugging my map.
First time working with transparency so im not sure what it could be
Using tfs 1.5 7,72 nekiro downgrade
This is im getting when im...
Hi guys!
Basicaly i wanted that server send cancel message after you choose outfit you don't own.
This part is responsible for displaying all of outfits.
Tfs 1.5 772
switch (player->getSex()) {
case PLAYERSEX_FEMALE: {
msg.add<uint16_t>(351);
if...
Hello guys i'm having a little problem with fire fields, when monster put fire fire field somewhere under doors it blocks them and they cannot be closed/opened.
Like client draws first fire fields.
Is this supposed to be like that?
Tfs 1.5 772 nekiro downgrade
Otcv8
Hello guys!
Im trying to use CreatureEvent - [TFS 1.3] updated Slot System (https://otland.net/threads/tfs-1-3-updated-slot-system.267624/)
But having a little problem, there is no errors at all but this don't really work.
Did i register it wrong in events or what could be the issue here...
Hello im using something like this in events to stop players geting skull from AOE damage:
function Creature:onTargetCombat(target)
if hasEventCallback(EVENT_CALLBACK_ONTARGETCOMBAT) then
return EventCallback(EVENT_CALLBACK_ONTARGETCOMBAT, self, target)
elseif self:isPlayer()...
Hello everyone!
Can someone give me a little hint how to make it work like
!outfit mummy
!outfit demon and etc.
I could just make it one by one but i wanna make it work with seperator and only 1 script xD
local outfitsRefuse = {135, {161, 191}}
local storage = 997997
local value = 1
local...
Hello as i remember there was something like RME but there was only possibilty to convert from normal ID to srv.
Im trying to get some map back from items.srv and can't do it.
Can someone help? :D
Hello im struggling with making max level to atleast 1 mln
Im getting reseted after reaching 65k+
I already tried like here and compiled it but getting so much bugs.
Compiling - Max level edit, client crashes. (https://otland.net/threads/max-level-edit-client-crashes.275492/#post-2652334)
Can...
Hello i have this script from some time ago but now have some issues with with getting this worked
local pvpvocs = {
[1] = {
pvp = {weapon = 40.2, spells = 45.0, defense = 1.0},
pve = {weapon = 40.2, spells = 45.0, defense = 50.0},
healing = 50.0
},
[2] = {...
Hello i'm using this code - TFS 1.2 Looking for action transform item to x item (https://otland.net/threads/tfs-1-2-looking-for-action-transform-item-to-x-item.280505/#post-2691316)
It's working great but i wanna make that i need seed to start the growing
Im using this for seed
function...
Hello i got this module from @josejunior23 for free and sometime ago it was working but now i got some issues with this.
Could someone give me a hint how to make that work?
After comand !tasks error =
Lua Script Error: [TalkAction Interface]
data/talkactions/scripts/task.lua:onSay...
Hello i wanna do something like item gives % magic damage but im not a coder so could someone explain if it's possible to do something like here extra item abilities, core itemabilities fixes · stigmatic/engine@14aaddb...