Hugofasima
Website: thenosegang.servegame.com
- Joined
- Jun 24, 2015
- Messages
- 206
- Reaction score
- 23
You should get textmessages while you kill the monsters, if nothing happens, you can add print to the script to see if the server even loads the script.
Under function onKill: print("script load test")
If you don't get this message in your console when you kill something, it means the server isn't using the script, so make sure it's added correct and restart the server.
Limos, nothing happened... I really can't found anything wrong on installation! I did it 5 times already.
My distro on start up:
Code:
Compiled on May 14 2015 22:47:50 for platform x64
A server developed by Mark Samman
Visit our forum for updates, support, and resources: http://otland.net/.
>> Loading config
>> Establishing database connection... MySQL 6.1.6
>> Running database manager
>> Loading vocations
>> Loading items
>> Loading script systems
>> Loading monsters
>> Loading outfits
>> Checking world type... PVP
>> Loading map
> Map size: 3000x3000.
> Map loading time: 2.132 seconds.
> Loaded house items in: 0.002 s
>> Initializing gamestate
>> Loaded 280 npcs, spawned 18770 monsters.
Saving server...
> Saved house items in: 0.069 s
>> Fury Gate today is in Dorion.
>> Loaded all modules, server starting up...
>> Forgotten Server Online!
I also did what you said, I've added print("script load test") above onKill function, and the server isn't printing "script load test" on distro on kill. The server was reloaded for every change too! I trust your scripts, I know it is right. Just can't find what is wrong.
My TFS is 1.1 btw