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Recent content by tibera

  1. tibera

    Feature [TFS 1.3] Monster Levels

    <3
  2. tibera

    [TFS 1.3] Small Autoloot

    Lua Script Error: [Scripts Interface] /home/pro/nekiro baiak/data/scripts/small_autoloot.lua:callback /home/pro/nekiro baiak/data/scripts/small_autoloot.lua:38: attempt to index field 'storage' (a nil value) stack traceback: [C]: in function '__index' /home/pro/nekiro...
  3. tibera

    TFS 1.X+ tfs 1.5 nekiro 8.6

    thank you, problem fixed.
  4. tibera

    TFS 1.X+ tfs 1.5 nekiro 8.6

    extended opcode working. but i got this message in Otclienv8. ERROR: Unhandled onTextMessage message mode 0: Welcome to {Baiak}! ERROR: Unhandled onTextMessage message mode 0: Your last visit was on {Sat May 11 13:36:09 2024}. any know where i fix this in source??
  5. tibera

    Black Tek Server Pre-Release

    Can share link commit?
  6. tibera

    Black Tek Server Pre-Release

    Lua Script Error: [Event Interface] data/events/scripts/player.lua:Player@onLook ...ek/data/scripts/eventcallbacks/player/default_onLook.lua:57: attempt to call a table value stack traceback: ...ek/data/scripts/eventcallbacks/player/default_onLook.lua:57: in function 'callback'...
  7. tibera

    Black Tek Server Pre-Release

    [ 16%] Building CXX object CMakeFiles/tfs.dir/src/creature.cpp.o In file included from /usr/include/c++/11/vector:67, from /usr/include/c++/11/functional:62, from /usr/include/c++/11/pstl/glue_algorithm_defs.h:13, from...
  8. tibera

    Black Tek Server Pre-Release

    same error matrixarea using ubuntu 22
  9. tibera

    [7.4, 7.8, 7.92, 8.0] Sabrehaven.com based on Nostalrius 7.7 fork

    i recommend myaac, check my server with myaac https://hardabra.online :) https://github.com/slawkens/myaac/releases/tag/v0.8.16
  10. tibera

    color+itens

    how do tooltip with image??
  11. tibera

    1/1 War Server!

    thanks
  12. tibera

    1/1 War Server!

    got commit to add bots??
  13. tibera

    Solved showing 0 rune in hotkey

    problem fixed.
  14. tibera

    Solved showing 0 rune in hotkey

    im using sabrehaven tfs 1.2 i changed in spells.cpp for use stackble runes. before: int32_t newCount = std::max<int32_t>(0, item->getCharges() - 1); g_game.transformItem(item, item->getID(), newCount); after: int32_t newCount = std::max<int32_t>(0, item->getItemCount()...
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