• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Search results

  1. N

    Gesior - login.php - Client 12.90 - Boosted

    Thanks for the answer. It worked like a charm. Using the same code in the first post: Just change the value 2 to whatever you want. EDIT: If you want it to work on 12.86 and 12.9:
  2. N

    Gesior - login.php - Client 12.90 - Boosted

    Hello, does anyone have the login.php for gesior that appears the boosted monster after opening the 12.90 client? I currently use this one: Gesior2012/ws_login.php at master · gesior/Gesior2012 (https://github.com/gesior/Gesior2012/blob/master/pages/ws_login.php) And the monster only appears in...
  3. N

    Debug client 12 - not enough bytes

    Hi, I have a 12.72 server and I'm trying to upgrade to 12.86. However, after putting the information in the source and compiling, when I create an item like helmets, armor or weapons, it debugs the client. And on the client crash message "Error while processing network packet not enough bytes...
  4. N

    Feature [TFS 1.x+] Print all send network packets in server console

    Would it be possible to save it to a log file? Sometimes it is not possible to identify the package because of so many numbers, especially when the debug is when logging in.
  5. N

    TFS 1.3 - How to ADD Timer to Magic Wall and Wild Growth [ Like Magebot ] ?

    I know this post is "old". I did a code about this a year ago and have no idea if still work or if still is needed, but: First, you have to install this: https://otland.net/threads/lua-sleep-implementation.20193/ After that, just change the file:
  6. N

    AutoLoot System for tfs 1.3

    The file in Creaturescripts have: local limiteAutoloot = 100
  7. N

    AutoLoot System for tfs 1.3

    bump
  8. N

    AutoLoot System for tfs 1.3

    Same problem. The player has chosen the backpack for the destination, but the loot only goes to the main backpack.
Back
Top