local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_DEATH)
function onGetFormulaValues(cid, level, maglevel)
min = -(level * 2 + maglevel * 3) * 1.3
max = -(level * 2 + maglevel * 3) * 1.7
return min, max
end
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onCastSpell(cid, var, isHotkey)
if Tile(var:getPosition()):getTopCreature() then
return doCombat(cid, combat, var)
end
doPlayerSendCancel(cid,"You can only use this rune on creatures.")
getCreaturePosition(cid):sendMagicEffect(CONST_ME_POFF)
return false
end