Zombie Event
Engine: TFS 1.5 / Canary
Here I will leave the classic zombie event, I have created it with a lot of love and I tried to make it work for canary users as well, so please leave your feedback and if you find any errors, do not hesitate to report it
For a quick test you just have to configure the positions and force the start with your GOD,
with the command
Important note for Canaries
You must change the value of this variable to
to
Engine: TFS 1.5 / Canary
Here I will leave the classic zombie event, I have created it with a lot of love and I tried to make it work for canary users as well, so please leave your feedback and if you find any errors, do not hesitate to report it
For a quick test you just have to configure the positions and force the start with your GOD,
with the command
!zombie init
Important note for Canaries
You must change the value of this variable to
true
:
Lua:
local CANARY = false
Lua:
local CANARY = true
Example of where you should place your positions:
room
enter teleport pos
exit position, generally temple pos