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local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid)
npcHandler:onCreatureAppear(cid)
end
function onCreatureDisappear(cid)
npcHandler:onCreatureDisappear(cid)
end
function onCreatureSay(cid, type, msg)
npcHandler:onCreatureSay(cid, type, msg)
end
function onThink()
npcHandler:onThink()
end
keywordHandler:addKeyword({'rules'}, StdModule.say, {npcHandler = npcHandler, text = 'What do you want to know? Something about the three different {difficulties}, the {general} rules or the {prices}? Maybe you also want to know what happens when you {die}?'})
keywordHandler:addKeyword({'difficulties'}, StdModule.say, {npcHandler = npcHandler, text = 'There are three difficulties: Greenhorn, Scrapper and Warlord. On each challenge you will be confronted with ten monsters increasing in strength.'})
keywordHandler:addKeyword({'levels'}, StdModule.say, {npcHandler = npcHandler, text = 'There are three difficulties: Greenhorn, Scrapper and Warlord. On each challenge you will be confronted with ten monsters increasing in strength.'})
keywordHandler:addKeyword({'difficulty'}, StdModule.say, {npcHandler = npcHandler, text = 'There are three difficulties: Greenhorn, Scrapper and Warlord. On each challenge you will be confronted with ten monsters increasing in strength.'})
keywordHandler:addKeyword({'greenhorn'}, StdModule.say, {npcHandler = npcHandler, text = 'That is the easiest way in our arena. The {fee} is 1000 gold. We were setting this up for of our children to challenge some easy monsters and train them for the future.'})
keywordHandler:addKeyword({'scrapper'}, StdModule.say, {npcHandler = npcHandler, text = 'The most common difficulty for us. The {fee} is 5000 gold. So if you are experienced in fighting middle class monsters this is your challenge!'})
keywordHandler:addKeyword({'warlord'}, StdModule.say, {npcHandler = npcHandler, text = 'Only the strongest among us will take this challenge. The {fee} is 10000 gold. If you pass that I promise you the respect of all citizens here. You will be a hero!'})
keywordHandler:addKeyword({'fee'}, StdModule.say, {npcHandler = npcHandler, text = 'The fee is either 1000, 5000 or 10000 gold for one try. Remember that if you {die}, it is YOUR problem and you won\'t be able to get back to your corpse and your backpack.'})
keywordHandler:addKeyword({'die'}, StdModule.say, {npcHandler = npcHandler, text = 'It would be better not to die! In every pit there is an emergency exit, the portal to the south. If you die in a pit... well... your corpse and backpack are gone, so you enter the arena at your own risk.'})
keywordHandler:addKeyword({'general'}, StdModule.say, {npcHandler = npcHandler, text = 'Basically you pay me a {fee}, and you are sent into an arena with 10 different stages. If you succeed you will be rewarded accordingly.'})
keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, text = 'My job is to explain about the rules and to get the fee from the competitors.'})
keywordHandler:addKeyword({'mission'}, StdModule.say, {npcHandler = npcHandler, text = 'Well I would rather call it an {Ultimate Challenge} than a mission.'})
local function creatureSayCallback(cid, type, msg)
if not npcHandler:isFocused(cid) then
return false
end
local player = Player(cid)
local arenaId = player:getStorageValue(Storage.SvargrondArena.Arena)
if msgcontains(msg, 'fight') or msgcontains(msg, 'pit') or msgcontains(msg, 'challenge') or msgcontains(msg, 'arena') then
if player:getStorageValue(Storage.SvargrondArena.PitDoor) == 1 then
npcHandler:say('You already paid the fee, go and fight!', cid)
return true
end
if arenaId < 1 then
arenaId = 1
player:setStorageValue(Storage.SvargrondArena.Arena, arenaId)
end
if ARENA[arenaId] then
npcHandler:say('So you agree with the {rules} and want to participate in the {challenge}? The {fee} for one try in {' .. ARENA[arenaId].name .. '} is ' .. ARENA[arenaId].price .. ' gold pieces. Do you really want to participate and pay the {fee}?', cid)
npcHandler.topic[cid] = 1
else
npcHandler:say('You\'ve already completed the arena in all {difficulty levels}.', cid)
npcHandler.topic[cid] = 0
end
elseif npcHandler.topic[cid] == 1 then
if msgcontains(msg, 'yes') then
if not ARENA[arenaId] then
npcHandler.topic[cid] = 0
return true
end
if player:removeMoneyNpc(ARENA[arenaId].price) then
player:setStorageValue(Storage.SvargrondArena.PitDoor, 1)
npcHandler:say('As you wish! You can pass the door now and enter the teleporter to the pits.', cid)
local cStorage = ARENA[arenaId].questLog
if player:getStorageValue(cStorage) ~= 1 then
player:setStorageValue(cStorage, 1)
end
else
npcHandler:say('You do not have enough money.', cid)
end
else
npcHandler:say('Come back when you are ready then.', cid)
end
npcHandler.topic[cid] = 0
end
return true
end
npcHandler:setMessage(MESSAGE_GREET, 'Hello competitor! Do you want to {fight} in the arena or shall I explain the {rules} first?')
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
23:14 Halvar: Hello competitor! Do you want to fight in the arena or shall I explain the rules first?
23:14 Asus [8000]: fight
23:15 Halvar: You've already completed the arena in all difficulty levels.
In a new player, with 0 storages or access edited.
--[[
TODO
- Include PITS and ARENA table in SvargrondArena -> SvargrondArena.arenas / SvargrondArena.PitDoors
- Restructure PITS and ARENA table (reward.storage does not seem to be used)
]]
SvargrondArena = {
-- kick time in seconds (10 minutes)
kickTime = 600,
kickPosition = Position({x = 32251, y = 31098, z = 6}),
rewardPosition = Position({x = 32222, y = 31080, z = 6}),
-- used to store event ids
kickEvents = {},
timerEvents = {},
effectPositionCache = {},
-- item ids used by the script
itemTimer = 10288,
itemPillar = 1354,
itemTeleport = 5023,
itemsNotErasable = {10288, 1354, 1543, 1544, 1545},
}
-- Script automatically derives other pit positions from this one
local...
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid)
npcHandler:onCreatureAppear(cid)
end
function onCreatureDisappear(cid)
npcHandler:onCreatureDisappear(cid)
end
function onCreatureSay(cid, type, msg)
npcHandler:onCreatureSay(cid, type, msg)
end
function onThink()
npcHandler:onThink()
end
keywordHandler:addKeyword({'rules'}, StdModule.say, {npcHandler = npcHandler, text = 'What do you want to know? Something about the three different {difficulties}, the {general} rules or the {prices}? Maybe you also want to know what happens when you {die}?'})
keywordHandler:addKeyword({'difficulties'}, StdModule.say, {npcHandler = npcHandler, text = 'There are three difficulties: Greenhorn, Scrapper and Warlord. On each challenge you will be confronted with ten monsters increasing in strength.'})
keywordHandler:addKeyword({'levels'}, StdModule.say, {npcHandler = npcHandler, text = 'There are three difficulties: Greenhorn, Scrapper and Warlord. On each challenge you will be confronted with ten monsters increasing in strength.'})
keywordHandler:addKeyword({'difficulty'}, StdModule.say, {npcHandler = npcHandler, text = 'There are three difficulties: Greenhorn, Scrapper and Warlord. On each challenge you will be confronted with ten monsters increasing in strength.'})
keywordHandler:addKeyword({'greenhorn'}, StdModule.say, {npcHandler = npcHandler, text = 'That is the easiest way in our arena. The {fee} is 1000 gold. We were setting this up for of our children to challenge some easy monsters and train them for the future.'})
keywordHandler:addKeyword({'scrapper'}, StdModule.say, {npcHandler = npcHandler, text = 'The most common difficulty for us. The {fee} is 5000 gold. So if you are experienced in fighting middle class monsters this is your challenge!'})
keywordHandler:addKeyword({'warlord'}, StdModule.say, {npcHandler = npcHandler, text = 'Only the strongest among us will take this challenge. The {fee} is 10000 gold. If you pass that I promise you the respect of all citizens here. You will be a hero!'})
keywordHandler:addKeyword({'fee'}, StdModule.say, {npcHandler = npcHandler, text = 'The fee is either 1000, 5000 or 10000 gold for one try. Remember that if you {die}, it is YOUR problem and you won\'t be able to get back to your corpse and your backpack.'})
keywordHandler:addKeyword({'die'}, StdModule.say, {npcHandler = npcHandler, text = 'It would be better not to die! In every pit there is an emergency exit, the portal to the south. If you die in a pit... well... your corpse and backpack are gone, so you enter the arena at your own risk.'})
keywordHandler:addKeyword({'general'}, StdModule.say, {npcHandler = npcHandler, text = 'Basically you pay me a {fee}, and you are sent into an arena with 10 different stages. If you succeed you will be rewarded accordingly.'})
keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, text = 'My job is to explain about the rules and to get the fee from the competitors.'})
keywordHandler:addKeyword({'mission'}, StdModule.say, {npcHandler = npcHandler, text = 'Well I would rather call it an {Ultimate Challenge} than a mission.'})
local function creatureSayCallback(cid, type, msg)
if not npcHandler:isFocused(cid) then
return false
end
local player = Player(cid)
local arenaId = player:getStorageValue(Storage.SvargrondArena.Arena)
if msgcontains(msg, 'fight') or msgcontains(msg, 'pit') or msgcontains(msg, 'challenge') or msgcontains(msg, 'arena') then
if player:getStorageValue(Storage.SvargrondArena.PitDoor) == 1 then
npcHandler:say('You already paid the fee, go and fight!', cid)
return true
end
if arenaId < 1 then
arenaId = 1
player:setStorageValue(Storage.SvargrondArena.Arena, arenaId)
end
if ARENA[arenaId] then
npcHandler:say('So you agree with the {rules} and want to participate in the {challenge}? The {fee} for one try in {' .. ARENA[arenaId].name .. '} is ' .. ARENA[arenaId].price .. ' gold pieces. Do you really want to participate and pay the {fee}?', cid)
npcHandler.topic[cid] = 1
else
npcHandler:say('You\'ve already completed the arena in all {difficulty levels}.', cid)
npcHandler.topic[cid] = 0
end
elseif npcHandler.topic[cid] == 1 then
if msgcontains(msg, 'yes') then
if not ARENA[arenaId] then
npcHandler.topic[cid] = 0
return true
end
if player:removeMoneyNpc(ARENA[arenaId].price) then
player:setStorageValue(Storage.SvargrondArena.PitDoor, 1)
npcHandler:say('As you wish! You can pass the door now and enter the teleporter to the pits.', cid)
local cStorage = ARENA[arenaId].questLog
if player:getStorageValue(cStorage) ~= 1 then
player:setStorageValue(cStorage, 1)
end
else
npcHandler:say('You do not have enough money.', cid)
end
else
npcHandler:say('Come back when you are ready then.', cid)
end
npcHandler.topic[cid] = 0
end
return true
end
npcHandler:setMessage(MESSAGE_GREET, 'Hello competitor! Do you want to {fight} in the arena or shall I explain the {rules} first?')
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
23:14 Halvar: Hello competitor! Do you want to fight in the arena or shall I explain the rules first?
23:14 Asus [8000]: fight
23:15 Halvar: You've already completed the arena in all difficulty levels.
In a new player, with 0 storages or access edited.
[31] = {
name = "The Ultimate Challenges",
startstorageid = Storage.SvargrondArena.QuestLogGreenhorn,
startstoragevalue = 1,
missions = {
[1] = {
name = "Barbarian Arena - Greenhorn Mode",
storageid = Storage.SvargrondArena.QuestLogGreenhorn,
missionId = 313, startvalue = 1,
endvalue = 2,
states = {
[1] = "You have to defeat all enemies in this mode.",
[2] = "You have defeated all enemies in this mode."
}
},
[2] = {
name = "Barbarian Arena - Scrapper Mode",
storageid = Storage.SvargrondArena.QuestLogScrapper,
missionId = 314, startvalue = 1,
endvalue = 2,
states = {
[1] = "You have to defeat all enemies in this mode.",
[2] = "You have defeated all enemies in this mode."
}
},
[3] = {
name = "Barbarian Arena - Warlord Mode",
storageid = Storage.SvargrondArena.QuestLogWarlord,
missionId = 315, startvalue = 1,
endvalue = 2,
states = {
[1] = "You have to defeat all enemies in this mode.",
[2] = "You have defeated all enemies in this mode."
}
}
}
}
[31] = {
name = "The Ultimate Challenges",
startstorageid = Storage.SvargrondArena.QuestLogGreenhorn,
startstoragevalue = 1,
missions = {
[1] = {
name = "Barbarian Arena - Greenhorn Mode",
storageid = Storage.SvargrondArena.QuestLogGreenhorn,
missionId = 313, startvalue = 1,
endvalue = 2,
states = {
[1] = "You have to defeat all enemies in this mode.",
[2] = "You have defeated all enemies in this mode."
}
},
[2] = {
name = "Barbarian Arena - Scrapper Mode",
storageid = Storage.SvargrondArena.QuestLogScrapper,
missionId = 314, startvalue = 1,
endvalue = 2,
states = {
[1] = "You have to defeat all enemies in this mode.",
[2] = "You have defeated all enemies in this mode."
}
},
[3] = {
name = "Barbarian Arena - Warlord Mode",
storageid = Storage.SvargrondArena.QuestLogWarlord,
missionId = 315, startvalue = 1,
endvalue = 2,
states = {
[1] = "You have to defeat all enemies in this mode.",
[2] = "You have defeated all enemies in this mode."
}
}
}
}
--[[
TODO
- Include PITS and ARENA table in SvargrondArena -> SvargrondArena.arenas / SvargrondArena.PitDoors
- Restructure PITS and ARENA table (reward.storage does not seem to be used)
]]
SvargrondArena = {
-- kick time in seconds (10 minutes)
kickTime = 600,
kickPosition = Position({x = 32251, y = 31098, z = 6}),
rewardPosition = Position({x = 32222, y = 31080, z = 6}),
-- used to store event ids
kickEvents = {},
timerEvents = {},
effectPositionCache = {},
-- item ids used by the script
itemTimer = 10288,
itemPillar = 1354,
itemTeleport = 5023,
itemsNotErasable = {10288, 1354, 1543, 1544, 1545},
}
-- Script automatically derives other pit positions from this one
local firstPit = {
fromPos = {x = 32205, y = 31094, z = 7},
toPos = {x = 32214, y = 31103, z = 7},
center = {x = 32210, y = 31098, z = 7},
pillar = {x = 32204, y = 31098, z = 7},
tp = {x = 32204, y = 31098, z = 7},
summon = {x = 32210, y = 31100, z = 7}
}
PITS = {
[1] = {
fromPos = firstPit.fromPos,
toPos = firstPit.toPos,
center = firstPit.center,
pillar = firstPit.pillar,
tp = firstPit.tp,
summon = firstPit.summon
},
[2] = {
fromPos = {x = firstPit.fromPos.x - 14, y = firstPit.fromPos.y, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 14, y = firstPit.toPos.y, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 14, y = firstPit.center.y, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 14, y = firstPit.pillar.y, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 14, y = firstPit.tp.y, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 14, y = firstPit.summon.y, z = firstPit.summon.z}
},
[3] = {
fromPos = {x = firstPit.fromPos.x - 28, y = firstPit.fromPos.y, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 28, y = firstPit.toPos.y, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 28, y = firstPit.center.y, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 28, y = firstPit.pillar.y, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 28, y = firstPit.tp.y, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 28, y = firstPit.summon.y, z = firstPit.summon.z}
},
[4] = {
fromPos = {x = firstPit.fromPos.x - 42, y = firstPit.fromPos.y, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 42, y = firstPit.toPos.y, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 42, y = firstPit.center.y, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 42, y = firstPit.pillar.y, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 42, y = firstPit.tp.y, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 42, y = firstPit.summon.y, z = firstPit.summon.z}
},
[5] = {
fromPos = {x = firstPit.fromPos.x - 35, y = firstPit.fromPos.y - 14, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 35, y = firstPit.toPos.y - 14, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 35, y = firstPit.center.y - 14, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 35, y = firstPit.pillar.y - 14, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 35, y = firstPit.tp.y - 14, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 35, y = firstPit.summon.y - 14, z = firstPit.summon.z}
},
[6] = {
fromPos = {x = firstPit.fromPos.x - 21, y = firstPit.fromPos.y - 14, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 21, y = firstPit.toPos.y - 14, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 21, y = firstPit.center.y - 14, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 21, y = firstPit.pillar.y - 14, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 21, y = firstPit.tp.y - 14, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 21, y = firstPit.summon.y - 14, z = firstPit.summon.z}
},
[7] = {
fromPos = {x = firstPit.fromPos.x - 7, y = firstPit.fromPos.y - 14, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 7, y = firstPit.toPos.y - 14, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 7, y = firstPit.center.y - 14, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 7, y = firstPit.pillar.y - 14, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 7, y = firstPit.tp.y - 14, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 7, y = firstPit.summon.y - 14, z = firstPit.summon.z}
},
[8] = {
fromPos = {x = firstPit.fromPos.x - 14, y = firstPit.fromPos.y - 28, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 14, y = firstPit.toPos.y - 28, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 14, y = firstPit.center.y - 28, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 14, y = firstPit.pillar.y - 28, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 14, y = firstPit.tp.y - 28, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 14, y = firstPit.summon.y - 28, z = firstPit.summon.z}
},
[9] = {
fromPos = {x = firstPit.fromPos.x - 28, y = firstPit.fromPos.y - 28, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 28, y = firstPit.toPos.y - 28, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 28, y = firstPit.center.y - 28, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 28, y = firstPit.pillar.y - 28, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 28, y = firstPit.tp.y - 28, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 28, y = firstPit.summon.y - 28, z = firstPit.summon.z}
},
[10] = {
fromPos = {x = firstPit.fromPos.x - 21, y = firstPit.fromPos.y - 42, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 21, y = firstPit.toPos.y - 42, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 21, y = firstPit.center.y - 41, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 21, y = firstPit.pillar.y - 41, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 21, y = firstPit.tp.y - 41, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 21, y = firstPit.summon.y - 41, z = firstPit.summon.z}
}
}
ARENA = {
[3264] = {
name = 'Greenhorn',
price = 1000,
questLog = Storage.SvargrondArena.QuestLogGreenhorn,
achievement = 'Greenhorn',
creatures = {
[1] = 'frostfur',
[2] = 'bloodpaw',
[3] = 'bovinus',
[4] = 'achad',
[5] = 'colerian the barbarian',
[6] = 'the hairy one',
[7] = 'axeitus headbanger',
[8] = 'rocky',
[9] = 'cursed gladiator',
[10] = 'orcus the cruel'
},
reward = {
trophy = 5807,
trophyStorage = Storage.SvargrondArena.TrophyGreenhorn,
desc = 'It is given to the courageous victor of the barbarian arena in greenhorn difficulty. Awarded to %s',
}
},
[3265] = {
name = 'Scrapper',
price = 5000,
questLog = Storage.SvargrondArena.QuestLogScrapper,
achievement = 'Scrapper',
creatures = {
[1] = 'avalanche',
[2] = 'kreebosh the exile',
[3] = 'the dark dancer',
[4] = 'the hag',
[5] = 'slim',
[6] = 'grimgor guteater',
[7] = 'drasilla',
[8] = 'spirit of earth',
[9] = 'spirit of water',
[10] = 'spirit of fire'
},
reward = {
trophy = 5806,
trophyStorage = Storage.SvargrondArena.TrophyScrapper,
desc = 'It is given to the courageous victor of the barbarian arena in scrapper difficulty. Awarded to %s.',
}
},
[3266] = {
name = 'Warlord',
price = 10000,
questLog = Storage.SvargrondArena.QuestLogWarlord,
achievement = 'Warlord of Svargrond',
creatures = {
[1] = 'webster',
[2] = 'darakan the executioner',
[3] = 'norgle glacierbeard',
[4] = 'the pit lord',
[5] = 'svoren the mad',
[6] = 'the masked marauder',
[7] = 'gnorre chyllson',
[8] = 'fallen mooh\'tah master ghar',
[9] = 'deathbringer',
[10] = 'the obliverator'
},
reward = {
trophy = 5805,
trophyStorage = Storage.SvargrondArena.TrophyWarlord,
desc = 'It is given to the courageous victor of the barbarian arena in warlord difficulty. Awarded to %s.',
}
}
}
function SvargrondArena.getPitCreatures(pitId)
if not PITS[pitId] then
return {}
end
local ret = {}
local specs = Game.getSpectators(PITS[pitId].center, false, false, 5, 5, 5, 5)
for i = 1, #specs do
ret[#ret+1] = specs[i]
end
return ret
end
function SvargrondArena.resetPit(pitId)
if not PITS[pitId] then
return
end
for x = PITS[pitId].fromPos.x, PITS[pitId].toPos.x do
for y = PITS[pitId].fromPos.y, PITS[pitId].toPos.y do
for z = PITS[pitId].fromPos.z, PITS[pitId].toPos.z do
local tile = Tile({x=x, y=y, z=z})
if tile then
local movableItem = tile:getThing(255)
if movableItem and movableItem:isItem() then
local itemType = ItemType(movableItem:getId())
if itemType and itemType:isMovable() and not isInArray(SvargrondArena.itemsNotErasable, movableItem:getId()) then
moveableItem:remove()
end
end
local creature = tile:getTopCreature()
if creature and creature:isMonster() then
creature:remove()
end
end
end
end
end
local pillarTile = Tile(PITS[pitId].pillar)
if pillarTile then
local teleportItem = pillarTile:getItemById(SvargrondArena.itemTeleport)
if teleportItem then
teleportItem:remove()
end
local pillarItem = pillarTile:getItemById(SvargrondArena.itemPillar)
if not pillarItem then
Game.createItem(SvargrondArena.itemPillar, 1, PITS[pitId].pillar)
end
end
end
function SvargrondArena.getPitOccupant(pitId, ignorePlayer)
local creatures = SvargrondArena.getPitCreatures(pitId)
for i = 1, #creatures do
if creatures[i]:isPlayer() and creatures[i]:getId() ~= ignorePlayer:getId() then
return creatures[i]
end
end
return nil
end
function SvargrondArena.kickPlayer(cid, hideMessage)
SvargrondArena.cancelEvents(cid)
local player = Player(cid)
if not player then
return
end
if player:getStorageValue(Storage.SvargrondArena.PitDoor) > 0 then
player:teleportTo(SvargrondArena.kickPosition)
SvargrondArena.kickPosition:sendMagicEffect(CONST_ME_TELEPORT)
player:setStorageValue(Storage.SvargrondArena.PitDoor, 0)
if not hideMessage then
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'Your time ran out!')
end
end
end
function SvargrondArena.cancelEvents(cid)
local kickEvent = SvargrondArena.kickEvents[cid]
if kickEvent then
SvargrondArena.removeTimer(kickEvent.pitId)
stopEvent(kickEvent.eventId)
end
SvargrondArena.kickEvents[cid] = nil
end
function SvargrondArena.scheduleKickPlayer(cid, pitId)
SvargrondArena.cancelEvents(cid)
SvargrondArena.startTimer(pitId)
local eventId = addEvent(SvargrondArena.kickPlayer, SvargrondArena.kickTime * 1000, cid)
SvargrondArena.kickEvents[cid] = {eventId = eventId, pitId = pitId}
end
function SvargrondArena.startTimer(pitId)
local tile = Tile(PITS[pitId].fromPos)
if not tile then
return
end
local timerItem = tile:getItemById(SvargrondArena.itemTimer)
if timerItem then
timerItem:remove()
end
timerItem = Game.createItem(SvargrondArena.itemTimer, 1, PITS[pitId].fromPos)
if timerItem then
timerItem:decay()
end
if SvargrondArena.timerEvents[pitId] then
stopEvent(SvargrondArena.timerEvents[pitId])
end
SvargrondArena.timerEvents[pitId] = addEvent(SvargrondArena.removeTimer, SvargrondArena.kickTime * 1000, pitId)
end
function SvargrondArena.removeTimer(pitId)
local tile = Tile(PITS[pitId].fromPos)
if not tile then
return
end
local timerItem = tile:getItemById(SvargrondArena.itemTimer)
if timerItem then
timerItem:remove()
end
SvargrondArena.timerEvents[pitId] = nil
end
function SvargrondArena.sendPillarEffect(pitId)
local positions = SvargrondArena.effectPositionCache[pitId]
if not positions then
local position = PITS[pitId].pillar
local effectPositions = {
Position(position.x - 1, position.y, position.z),
Position(position.x + 1, position.y, position.z),
Position(position.x + 1, position.y - 1, position.z),
Position(position.x + 1, position.y + 1, position.z),
Position(position.x, position.y, position.z)
}
SvargrondArena.effectPositionCache[pitId] = effectPositions
positions = effectPositions
end
for i = 1, #positions do
positions[i]:sendMagicEffect(CONST_ME_MAGIC_BLUE)
end
end
--[[
TODO
- Include PITS and ARENA table in SvargrondArena -> SvargrondArena.arenas / SvargrondArena.PitDoors
- Restructure PITS and ARENA table (reward.storage does not seem to be used)
]]
SvargrondArena = {
-- kick time in seconds (10 minutes)
kickTime = 600,
kickPosition = Position({x = 32251, y = 31098, z = 6}),
rewardPosition = Position({x = 32222, y = 31080, z = 6}),
-- used to store event ids
kickEvents = {},
timerEvents = {},
effectPositionCache = {},
-- item ids used by the script
itemTimer = 10288,
itemPillar = 1354,
itemTeleport = 5023,
itemsNotErasable = {10288, 1354, 1543, 1544, 1545},
}
-- Script automatically derives other pit positions from this one
local firstPit = {
fromPos = {x = 32205, y = 31094, z = 7},
toPos = {x = 32214, y = 31103, z = 7},
center = {x = 32210, y = 31098, z = 7},
pillar = {x = 32204, y = 31098, z = 7},
tp = {x = 32204, y = 31098, z = 7},
summon = {x = 32210, y = 31100, z = 7}
}
PITS = {
[1] = {
fromPos = firstPit.fromPos,
toPos = firstPit.toPos,
center = firstPit.center,
pillar = firstPit.pillar,
tp = firstPit.tp,
summon = firstPit.summon
},
[2] = {
fromPos = {x = firstPit.fromPos.x - 14, y = firstPit.fromPos.y, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 14, y = firstPit.toPos.y, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 14, y = firstPit.center.y, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 14, y = firstPit.pillar.y, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 14, y = firstPit.tp.y, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 14, y = firstPit.summon.y, z = firstPit.summon.z}
},
[3] = {
fromPos = {x = firstPit.fromPos.x - 28, y = firstPit.fromPos.y, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 28, y = firstPit.toPos.y, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 28, y = firstPit.center.y, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 28, y = firstPit.pillar.y, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 28, y = firstPit.tp.y, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 28, y = firstPit.summon.y, z = firstPit.summon.z}
},
[4] = {
fromPos = {x = firstPit.fromPos.x - 42, y = firstPit.fromPos.y, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 42, y = firstPit.toPos.y, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 42, y = firstPit.center.y, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 42, y = firstPit.pillar.y, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 42, y = firstPit.tp.y, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 42, y = firstPit.summon.y, z = firstPit.summon.z}
},
[5] = {
fromPos = {x = firstPit.fromPos.x - 35, y = firstPit.fromPos.y - 14, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 35, y = firstPit.toPos.y - 14, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 35, y = firstPit.center.y - 14, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 35, y = firstPit.pillar.y - 14, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 35, y = firstPit.tp.y - 14, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 35, y = firstPit.summon.y - 14, z = firstPit.summon.z}
},
[6] = {
fromPos = {x = firstPit.fromPos.x - 21, y = firstPit.fromPos.y - 14, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 21, y = firstPit.toPos.y - 14, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 21, y = firstPit.center.y - 14, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 21, y = firstPit.pillar.y - 14, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 21, y = firstPit.tp.y - 14, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 21, y = firstPit.summon.y - 14, z = firstPit.summon.z}
},
[7] = {
fromPos = {x = firstPit.fromPos.x - 7, y = firstPit.fromPos.y - 14, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 7, y = firstPit.toPos.y - 14, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 7, y = firstPit.center.y - 14, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 7, y = firstPit.pillar.y - 14, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 7, y = firstPit.tp.y - 14, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 7, y = firstPit.summon.y - 14, z = firstPit.summon.z}
},
[8] = {
fromPos = {x = firstPit.fromPos.x - 14, y = firstPit.fromPos.y - 28, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 14, y = firstPit.toPos.y - 28, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 14, y = firstPit.center.y - 28, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 14, y = firstPit.pillar.y - 28, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 14, y = firstPit.tp.y - 28, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 14, y = firstPit.summon.y - 28, z = firstPit.summon.z}
},
[9] = {
fromPos = {x = firstPit.fromPos.x - 28, y = firstPit.fromPos.y - 28, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 28, y = firstPit.toPos.y - 28, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 28, y = firstPit.center.y - 28, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 28, y = firstPit.pillar.y - 28, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 28, y = firstPit.tp.y - 28, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 28, y = firstPit.summon.y - 28, z = firstPit.summon.z}
},
[10] = {
fromPos = {x = firstPit.fromPos.x - 21, y = firstPit.fromPos.y - 42, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 21, y = firstPit.toPos.y - 42, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 21, y = firstPit.center.y - 41, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 21, y = firstPit.pillar.y - 41, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 21, y = firstPit.tp.y - 41, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 21, y = firstPit.summon.y - 41, z = firstPit.summon.z}
}
}
ARENA = {
[3264] = {
name = 'Greenhorn',
price = 1000,
questLog = Storage.SvargrondArena.QuestLogGreenhorn,
achievement = 'Greenhorn',
creatures = {
[1] = 'frostfur',
[2] = 'bloodpaw',
[3] = 'bovinus',
[4] = 'achad',
[5] = 'colerian the barbarian',
[6] = 'the hairy one',
[7] = 'axeitus headbanger',
[8] = 'rocky',
[9] = 'cursed gladiator',
[10] = 'orcus the cruel'
},
reward = {
trophy = 5807,
trophyStorage = Storage.SvargrondArena.TrophyGreenhorn,
desc = 'It is given to the courageous victor of the barbarian arena in greenhorn difficulty. Awarded to %s',
}
},
[3265] = {
name = 'Scrapper',
price = 5000,
questLog = Storage.SvargrondArena.QuestLogScrapper,
achievement = 'Scrapper',
creatures = {
[1] = 'avalanche',
[2] = 'kreebosh the exile',
[3] = 'the dark dancer',
[4] = 'the hag',
[5] = 'slim',
[6] = 'grimgor guteater',
[7] = 'drasilla',
[8] = 'spirit of earth',
[9] = 'spirit of water',
[10] = 'spirit of fire'
},
reward = {
trophy = 5806,
trophyStorage = Storage.SvargrondArena.TrophyScrapper,
desc = 'It is given to the courageous victor of the barbarian arena in scrapper difficulty. Awarded to %s.',
}
},
[3266] = {
name = 'Warlord',
price = 10000,
questLog = Storage.SvargrondArena.QuestLogWarlord,
achievement = 'Warlord of Svargrond',
creatures = {
[1] = 'webster',
[2] = 'darakan the executioner',
[3] = 'norgle glacierbeard',
[4] = 'the pit lord',
[5] = 'svoren the mad',
[6] = 'the masked marauder',
[7] = 'gnorre chyllson',
[8] = 'fallen mooh\'tah master ghar',
[9] = 'deathbringer',
[10] = 'the obliverator'
},
reward = {
trophy = 5805,
trophyStorage = Storage.SvargrondArena.TrophyWarlord,
desc = 'It is given to the courageous victor of the barbarian arena in warlord difficulty. Awarded to %s.',
}
}
}
function SvargrondArena.getPitCreatures(pitId)
if not PITS[pitId] then
return {}
end
local ret = {}
local specs = Game.getSpectators(PITS[pitId].center, false, false, 5, 5, 5, 5)
for i = 1, #specs do
ret[#ret+1] = specs[i]
end
return ret
end
function SvargrondArena.resetPit(pitId)
if not PITS[pitId] then
return
end
for x = PITS[pitId].fromPos.x, PITS[pitId].toPos.x do
for y = PITS[pitId].fromPos.y, PITS[pitId].toPos.y do
for z = PITS[pitId].fromPos.z, PITS[pitId].toPos.z do
local tile = Tile({x=x, y=y, z=z})
if tile then
local movableItem = tile:getThing(255)
if movableItem and movableItem:isItem() then
local itemType = ItemType(movableItem:getId())
if itemType and itemType:isMovable() and not isInArray(SvargrondArena.itemsNotErasable, movableItem:getId()) then
moveableItem:remove()
end
end
local creature = tile:getTopCreature()
if creature and creature:isMonster() then
creature:remove()
end
end
end
end
end
local pillarTile = Tile(PITS[pitId].pillar)
if pillarTile then
local teleportItem = pillarTile:getItemById(SvargrondArena.itemTeleport)
if teleportItem then
teleportItem:remove()
end
local pillarItem = pillarTile:getItemById(SvargrondArena.itemPillar)
if not pillarItem then
Game.createItem(SvargrondArena.itemPillar, 1, PITS[pitId].pillar)
end
end
end
function SvargrondArena.getPitOccupant(pitId, ignorePlayer)
local creatures = SvargrondArena.getPitCreatures(pitId)
for i = 1, #creatures do
if creatures[i]:isPlayer() and creatures[i]:getId() ~= ignorePlayer:getId() then
return creatures[i]
end
end
return nil
end
function SvargrondArena.kickPlayer(cid, hideMessage)
SvargrondArena.cancelEvents(cid)
local player = Player(cid)
if not player then
return
end
if player:getStorageValue(Storage.SvargrondArena.PitDoor) > 0 then
player:teleportTo(SvargrondArena.kickPosition)
SvargrondArena.kickPosition:sendMagicEffect(CONST_ME_TELEPORT)
player:setStorageValue(Storage.SvargrondArena.PitDoor, 0)
if not hideMessage then
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'Your time ran out!')
end
end
end
function SvargrondArena.cancelEvents(cid)
local kickEvent = SvargrondArena.kickEvents[cid]
if kickEvent then
SvargrondArena.removeTimer(kickEvent.pitId)
stopEvent(kickEvent.eventId)
end
SvargrondArena.kickEvents[cid] = nil
end
function SvargrondArena.scheduleKickPlayer(cid, pitId)
SvargrondArena.cancelEvents(cid)
SvargrondArena.startTimer(pitId)
local eventId = addEvent(SvargrondArena.kickPlayer, SvargrondArena.kickTime * 1000, cid)
SvargrondArena.kickEvents[cid] = {eventId = eventId, pitId = pitId}
end
function SvargrondArena.startTimer(pitId)
local tile = Tile(PITS[pitId].fromPos)
if not tile then
return
end
local timerItem = tile:getItemById(SvargrondArena.itemTimer)
if timerItem then
timerItem:remove()
end
timerItem = Game.createItem(SvargrondArena.itemTimer, 1, PITS[pitId].fromPos)
if timerItem then
timerItem:decay()
end
if SvargrondArena.timerEvents[pitId] then
stopEvent(SvargrondArena.timerEvents[pitId])
end
SvargrondArena.timerEvents[pitId] = addEvent(SvargrondArena.removeTimer, SvargrondArena.kickTime * 1000, pitId)
end
function SvargrondArena.removeTimer(pitId)
local tile = Tile(PITS[pitId].fromPos)
if not tile then
return
end
local timerItem = tile:getItemById(SvargrondArena.itemTimer)
if timerItem then
timerItem:remove()
end
SvargrondArena.timerEvents[pitId] = nil
end
function SvargrondArena.sendPillarEffect(pitId)
local positions = SvargrondArena.effectPositionCache[pitId]
if not positions then
local position = PITS[pitId].pillar
local effectPositions = {
Position(position.x - 1, position.y, position.z),
Position(position.x + 1, position.y, position.z),
Position(position.x + 1, position.y - 1, position.z),
Position(position.x + 1, position.y + 1, position.z),
Position(position.x, position.y, position.z)
}
SvargrondArena.effectPositionCache[pitId] = effectPositions
positions = effectPositions
end
for i = 1, #positions do
positions[i]:sendMagicEffect(CONST_ME_MAGIC_BLUE)
end
end
I would assume that these 3 uniqueid's need to be placed on those doors.
I'm only guessing though, as I don't see the actionscript responsible for that part of this quest in this thread.
Include PITS and ARENA table in SvargrondArena -> SvargrondArena.arenas / SvargrondArena.PitDoors
Restructure PITS and ARENA table (reward.storage does not seem to be used)
]]
SvargrondArena = {
-- kick time in seconds (10 minutes)
kickTime = 600,
kickPosition = Position({x = 32251, y = 31098, z = 6}),
rewardPosition = Position({x = 32222, y = 31080, z = 6}),
-- used to store event ids
kickEvents = {},
timerEvents = {},
effectPositionCache = {},
-- item ids used by the script
itemTimer = 10288,
itemPillar = 1354,
itemTeleport = 5023,
itemsNotErasable = {10288, 1354, 1543, 1544, 1545},
}
-- Script automatically derives other pit positions from this one
local firstPit = {
fromPos = {x = 32205, y = 31094, z = 7},
toPos = {x = 32214, y = 31103, z = 7},
center = {x = 32210, y = 31098, z = 7},
pillar = {x = 32204, y = 31098, z = 7},
tp = {x = 32204, y = 31098, z = 7},
summon = {x = 32210, y = 31100, z = 7}
}
PITS = {
[1] = {
fromPos = firstPit.fromPos,
toPos = firstPit.toPos,
center = firstPit.center,
pillar = firstPit.pillar,
tp = firstPit.tp,
summon = firstPit.summon
},
[2] = {
fromPos = {x = firstPit.fromPos.x - 14, y = firstPit.fromPos.y, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 14, y = firstPit.toPos.y, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 14, y = firstPit.center.y, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 14, y = firstPit.pillar.y, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 14, y = firstPit.tp.y, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 14, y = firstPit.summon.y, z = firstPit.summon.z}
},
[3] = {
fromPos = {x = firstPit.fromPos.x - 28, y = firstPit.fromPos.y, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 28, y = firstPit.toPos.y, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 28, y = firstPit.center.y, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 28, y = firstPit.pillar.y, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 28, y = firstPit.tp.y, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 28, y = firstPit.summon.y, z = firstPit.summon.z}
},
[4] = {
fromPos = {x = firstPit.fromPos.x - 42, y = firstPit.fromPos.y, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 42, y = firstPit.toPos.y, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 42, y = firstPit.center.y, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 42, y = firstPit.pillar.y, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 42, y = firstPit.tp.y, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 42, y = firstPit.summon.y, z = firstPit.summon.z}
},
[5] = {
fromPos = {x = firstPit.fromPos.x - 35, y = firstPit.fromPos.y - 14, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 35, y = firstPit.toPos.y - 14, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 35, y = firstPit.center.y - 14, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 35, y = firstPit.pillar.y - 14, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 35, y = firstPit.tp.y - 14, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 35, y = firstPit.summon.y - 14, z = firstPit.summon.z}
},
[6] = {
fromPos = {x = firstPit.fromPos.x - 21, y = firstPit.fromPos.y - 14, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 21, y = firstPit.toPos.y - 14, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 21, y = firstPit.center.y - 14, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 21, y = firstPit.pillar.y - 14, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 21, y = firstPit.tp.y - 14, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 21, y = firstPit.summon.y - 14, z = firstPit.summon.z}
},
[7] = {
fromPos = {x = firstPit.fromPos.x - 7, y = firstPit.fromPos.y - 14, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 7, y = firstPit.toPos.y - 14, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 7, y = firstPit.center.y - 14, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 7, y = firstPit.pillar.y - 14, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 7, y = firstPit.tp.y - 14, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 7, y = firstPit.summon.y - 14, z = firstPit.summon.z}
},
[8] = {
fromPos = {x = firstPit.fromPos.x - 14, y = firstPit.fromPos.y - 28, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 14, y = firstPit.toPos.y - 28, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 14, y = firstPit.center.y - 28, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 14, y = firstPit.pillar.y - 28, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 14, y = firstPit.tp.y - 28, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 14, y = firstPit.summon.y - 28, z = firstPit.summon.z}
},
[9] = {
fromPos = {x = firstPit.fromPos.x - 28, y = firstPit.fromPos.y - 28, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 28, y = firstPit.toPos.y - 28, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 28, y = firstPit.center.y - 28, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 28, y = firstPit.pillar.y - 28, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 28, y = firstPit.tp.y - 28, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 28, y = firstPit.summon.y - 28, z = firstPit.summon.z}
},
[10] = {
fromPos = {x = firstPit.fromPos.x - 21, y = firstPit.fromPos.y - 42, z = firstPit.fromPos.z},
toPos = {x = firstPit.toPos.x - 21, y = firstPit.toPos.y - 42, z = firstPit.toPos.z},
center = {x = firstPit.center.x - 21, y = firstPit.center.y - 41, z = firstPit.center.z},
pillar = {x = firstPit.pillar.x - 21, y = firstPit.pillar.y - 41, z = firstPit.pillar.z},
tp = {x = firstPit.tp.x - 21, y = firstPit.tp.y - 41, z = firstPit.tp.z},
summon = {x = firstPit.summon.x - 21, y = firstPit.summon.y - 41, z = firstPit.summon.z}
}
}
ARENA = {
[3264] = {
name = 'Greenhorn',
price = 1000,
questLog = Storage.SvargrondArena.QuestLogGreenhorn,
achievement = 'Greenhorn',
creatures = {
[1] = 'frostfur',
[2] = 'bloodpaw',
[3] = 'bovinus',
[4] = 'achad',
[5] = 'colerian the barbarian',
[6] = 'the hairy one',
[7] = 'axeitus headbanger',
[8] = 'rocky',
[9] = 'cursed gladiator',
[10] = 'orcus the cruel'
},
reward = {
trophy = 5807,
trophyStorage = Storage.SvargrondArena.TrophyGreenhorn,
desc = 'It is given to the courageous victor of the barbarian arena in greenhorn difficulty. Awarded to %s',
}
},
[3265] = {
name = 'Scrapper',
price = 5000,
questLog = Storage.SvargrondArena.QuestLogScrapper,
achievement = 'Scrapper',
creatures = {
[1] = 'avalanche',
[2] = 'kreebosh the exile',
[3] = 'the dark dancer',
[4] = 'the hag',
[5] = 'slim',
[6] = 'grimgor guteater',
[7] = 'drasilla',
[8] = 'spirit of earth',
[9] = 'spirit of water',
[10] = 'spirit of fire'
},
reward = {
trophy = 5806,
trophyStorage = Storage.SvargrondArena.TrophyScrapper,
desc = 'It is given to the courageous victor of the barbarian arena in scrapper difficulty. Awarded to %s.',
}
},
[3266] = {
name = 'Warlord',
price = 10000,
questLog = Storage.SvargrondArena.QuestLogWarlord,
achievement = 'Warlord of Svargrond',
creatures = {
[1] = 'webster',
[2] = 'darakan the executioner',
[3] = 'norgle glacierbeard',
[4] = 'the pit lord',
[5] = 'svoren the mad',
[6] = 'the masked marauder',
[7] = 'gnorre chyllson',
[8] = 'fallen mooh\'tah master ghar',
[9] = 'deathbringer',
[10] = 'the obliverator'
},
reward = {
trophy = 5805,
trophyStorage = Storage.SvargrondArena.TrophyWarlord,
desc = 'It is given to the courageous victor of the barbarian arena in warlord difficulty. Awarded to %s.',
}
}
}
function SvargrondArena.getPitCreatures(pitId)
if not PITS[pitId] then
return {}
end
local ret = {}
local specs = Game.getSpectators(PITS[pitId].center, false, false, 5, 5, 5, 5)
for i = 1, #specs do
ret[#ret+1] = specs
end
return ret
end
function SvargrondArena.resetPit(pitId)
if not PITS[pitId] then
return
end
for x = PITS[pitId].fromPos.x, PITS[pitId].toPos.x do
for y = PITS[pitId].fromPos.y, PITS[pitId].toPos.y do
for z = PITS[pitId].fromPos.z, PITS[pitId].toPos.z do
local tile = Tile({x=x, y=y, z=z})
if tile then
local movableItem = tile:getThing(255)
if movableItem and movableItem:isItem() then
local itemType = ItemType(movableItem:getId())
if itemType and itemType:isMovable() and not isInArray(SvargrondArena.itemsNotErasable, movableItem:getId()) then
moveableItem:remove()
end
end
local creature = tile:getTopCreature()
if creature and creature:isMonster() then
creature:remove()
end
end
end
end
end
local pillarTile = Tile(PITS[pitId].pillar)
if pillarTile then
local teleportItem = pillarTile:getItemById(SvargrondArena.itemTeleport)
if teleportItem then
teleportItem:remove()
end
local pillarItem = pillarTile:getItemById(SvargrondArena.itemPillar)
if not pillarItem then
Game.createItem(SvargrondArena.itemPillar, 1, PITS[pitId].pillar)
end
end
end
function SvargrondArena.getPitOccupant(pitId, ignorePlayer)
local creatures = SvargrondArena.getPitCreatures(pitId)
for i = 1, #creatures do
if creatures:isPlayer() and creatures:getId() ~= ignorePlayer:getId() then
return creatures
end
end
return nil
end
function SvargrondArena.kickPlayer(cid, hideMessage)
SvargrondArena.cancelEvents(cid)
local player = Player(cid)
if not player then
return
end
if player:getStorageValue(Storage.SvargrondArena.PitDoor) > 0 then
player:teleportTo(SvargrondArena.kickPosition)
SvargrondArena.kickPosition:sendMagicEffect(CONST_ME_TELEPORT)
player:setStorageValue(Storage.SvargrondArena.PitDoor, 0)
if not hideMessage then
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'Your time ran out!')
end
end
end
function SvargrondArena.cancelEvents(cid)
local kickEvent = SvargrondArena.kickEvents[cid]
if kickEvent then
SvargrondArena.removeTimer(kickEvent.pitId)
stopEvent(kickEvent.eventId)
end
SvargrondArena.kickEvents[cid] = nil
end
function SvargrondArena.scheduleKickPlayer(cid, pitId)
SvargrondArena.cancelEvents(cid)
SvargrondArena.startTimer(pitId)
local eventId = addEvent(SvargrondArena.kickPlayer, SvargrondArena.kickTime * 1000, cid)
SvargrondArena.kickEvents[cid] = {eventId = eventId, pitId = pitId}
end
function SvargrondArena.startTimer(pitId)
local tile = Tile(PITS[pitId].fromPos)
if not tile then
return
end
local timerItem = tile:getItemById(SvargrondArena.itemTimer)
if timerItem then
timerItem:remove()
end
timerItem = Game.createItem(SvargrondArena.itemTimer, 1, PITS[pitId].fromPos)
if timerItem then
timerItem:decay()
end
if SvargrondArena.timerEvents[pitId] then
stopEvent(SvargrondArena.timerEvents[pitId])
end
SvargrondArena.timerEvents[pitId] = addEvent(SvargrondArena.removeTimer, SvargrondArena.kickTime * 1000, pitId)
end
function SvargrondArena.removeTimer(pitId)
local tile = Tile(PITS[pitId].fromPos)
if not tile then
return
end
local timerItem = tile:getItemById(SvargrondArena.itemTimer)
if timerItem then
timerItem:remove()
end
SvargrondArena.timerEvents[pitId] = nil
end
function SvargrondArena.sendPillarEffect(pitId)
local positions = SvargrondArena.effectPositionCache[pitId]
if not positions then
local position = PITS[pitId].pillar
local effectPositions = {
Position(position.x - 1, position.y, position.z),
Position(position.x + 1, position.y, position.z),
Position(position.x + 1, position.y - 1, position.z),
Position(position.x + 1, position.y + 1, position.z),
Position(position.x, position.y, position.z)
}
SvargrondArena.effectPositionCache[pitId] = effectPositions
positions = effectPositions
end
for i = 1, #positions do
positions:sendMagicEffect(CONST_ME_MAGIC_BLUE)
end
end
Post automatically merged:
Action is already linked with that number...
21:45 You see a closed door.
Item ID: 5132, Action ID: 51721
Client ID: 5131
Position: 32227, 31066, 7
21:45 The door seems to be sealed against unwanted intruders.
21:45 You see a closed door.
Item ID: 5132, Action ID: 51722
Client ID: 5131
Position: 32227, 31059, 7
21:45 You see a closed door.
Item ID: 5132, Action ID: 51723
Client ID: 5131
Position: 32227, 31052, 7
Sorry to revive this type, but I have a project and I need to allow access to the svarground reward doors, it gives a message like this (The door seems to be sealed against unwanted intruders.) and I can't access the doors, if anyone has one light on how I can release these doors after making the arena