500-800?
I think using the Real Map it will easily run 4GB memory for the server.
Therefor i'd recommend 6 or 8 GB if you wanna host a 100MB map with players without lagg.
0.2 (even on winblows) would use lessThunderion use 1 92-94MB map, and got a memory usage of 3.3GB.
Unless you have some really crappy scripts or those that contain lots of loops and repeat often, the scripts shouldn't have a noticeable impact on overall performance.
0.2 (even on winblows) would use less
People should really upload their server and post full specs on their computers. Then we'll be able to give 100% accurate max players. It's more or less just guessing now. A 100mb map means from like 1GB to 4GB memory usage. Depending on everything else, it doesn't tell us much.
Thunderion use 1 92-94MB map, and got a memory usage of 3.3GB.
I've also had a 120MB test map, it used 2.4GB. Simply it doesn't scale that way. There is also a diffrence between otserv, tfs 02/0.3/0.4 etc.