Creature Changes
u Creatures that have experience between 550 and 900 will have their Overexperience start at level 135.
u Black Knight armor raised.
u Black Knight's healing ability has been greatly reduced.
u Hero, One of the Forty, and Black Knight will now have their Overexperience start at level 155.
u Behemoth defense lowered.
u Behemoth and Dragon Lord will now have their Overexperience start at level 180.
u Marid armor minutely raised.
u Marid defense minutely lowered.
u Efreet armor minutely raised.
u Efreet defense minutely lowered.
u Marid and Efreet will now have their Overexperience start at level 187.
u Pharaoh Priest's healing ability has been enormously reduced.
u Pharaoh Priest armor slightly raised.
u Pharaoh Priest defense lowered.
u Warlock armor raised.
u Warlock defense minutely lowered.
u Warlock has had all offensive spells increased in their cast frequency by 25%.
u Warlock and Pharaoh Priest will now have Overexperience start at level 200.
u Demon defense lowered.
u Demon's Haste has ben lowered in power.
u Pharaoh armor raised.
u Pharaoh defense raised.
u Demon and Pharaoh will now have Overexperience start at level 220.
u Slime Ooze's Health changed from 12500 to 13500
u Slime Ooze's Experience Points changed from 12000 to 10950
u Slime Ooze's armor raised.
u Slime Ooze's defense raised.
u Slime Ooze's Haste has been lowered in power.
u Starting Heroism lowered for Slime Ooze from level 124 to 121.
u Crawling Hand's Health changed from 9800 to 9600.
u Crawling Hand's Experience Points changed from 9300 to 8750.
u Crawling Hand's defense minutely raised.
u Starting Heroism lowered for Crawling Hand from level 100 to 95.
u Crawling Hand will now have Overexperience start at level 245.
u Dreadseer's Health changed from 13200 to 12800
u Dreadseer's Experience Points changed from 11800 to 10775.
u Dreadseer's Armor raised.
u Dreadseer's defense raised.
u Starting Heroism lowered for Dreadseer from level 121 to 118.
u Tar Ooze's Experience Points changed from 11500 to 9100
u Tar Ooze's armor raised.
u Tar Ooze's defense slightly raised.
u Starting Heroism lowered for Tar Ooze from level 117 to 108.
u Slime Ooze has had a slight modification to it's Rapid attack which will be net benefit to players.
u Slime Ooze's paralyze ability will be less oppressive to players, it is a buff for players.
u Slime Ooze, Dreadseer, and Tar Ooze will now have Overexperience start at level 303.
u Glory system, which is currently deactivated, has had:
- Slime Ooze lowered from 221 to 217
- Dreadseer from 216 to 212
- Tar Ooze from 206 to 196
- Crawling Hand from 181 to 175
Regards,
Dura Staff